125 points | by mortenjorck 7 days ago ago
19 comments
The making of is well worth a read: https://phoboslab.org/log/2021/09/q1k3-making-of
Love the ingenuity of the texture DSL. So much variety can be packed into a small footprint.
Very nice! Lack of pathfinding hardly made itself visible, in intense combat I at first assumed they did have some kind of pathfinding
Epic. That's super cool. That dog thing is very cute though, I felt bad.
js13k is super cool. Here is my favorite game from there: https://js13kgames.com/2022/games/infernal-throne
There was also some kind of java4k thing back in the day. Notch did a bunch of those:
https://web.archive.org/web/20100218133531/http://www.mojang...
Related this week:
CSSQuake
https://news.ycombinator.com/item?id=48608223
Some previous discussions:
2024 https://news.ycombinator.com/item?id=40558607
2021 https://news.ycombinator.com/item?id=28520221
I read the whole writeup assuming it was LLM assisted, then when I got to the bottom I realized it's from 2021 and was blown away.
Does this make you question the accuracy of your personal LLM detector?
Blown away as in he had LLMs before anybody else did?
Does it work on mobile?
Game video: https://youtu.be/tX8340GV87U?t=30
I definitely recommend checking out all top games from this competition over the years. Quite a few gems.
Great job!
This is really remarkable, and frankly more playable than a number of niche ports like this that I've tried - great work!
very cool, try it with other games
Imagine, if someone would start making operating system and its applications that are just kilobytes in size. RAM price crysis would resolve in a day.
Very epic stuff
the Wolfenstein3D-like game in only a few hundred bytes WITH SOUND might be even more impressive even though it's like exploits all the way down
oddly can't find a link to it at the moment
Not sure if this is what you were thinking about, but .kkrieger was 96 kB and looked very impressive when it was released: https://www.pouet.net/prod.php?which=12036
well there have been micro attempts over the years
like this is 512 bytes (half a K)
https://www.pouet.net/prod.php?which=83795
but the one I am thinking about had textured walls and sound
it used some insane levels of packing and exploits to render
The making of is well worth a read: https://phoboslab.org/log/2021/09/q1k3-making-of
Love the ingenuity of the texture DSL. So much variety can be packed into a small footprint.
Very nice! Lack of pathfinding hardly made itself visible, in intense combat I at first assumed they did have some kind of pathfinding
Epic. That's super cool. That dog thing is very cute though, I felt bad.
js13k is super cool. Here is my favorite game from there: https://js13kgames.com/2022/games/infernal-throne
There was also some kind of java4k thing back in the day. Notch did a bunch of those:
https://web.archive.org/web/20100218133531/http://www.mojang...
Related this week:
CSSQuake
https://news.ycombinator.com/item?id=48608223
Some previous discussions:
2024 https://news.ycombinator.com/item?id=40558607
2021 https://news.ycombinator.com/item?id=28520221
I read the whole writeup assuming it was LLM assisted, then when I got to the bottom I realized it's from 2021 and was blown away.
Does this make you question the accuracy of your personal LLM detector?
Blown away as in he had LLMs before anybody else did?
Does it work on mobile?
Game video: https://youtu.be/tX8340GV87U?t=30
I definitely recommend checking out all top games from this competition over the years. Quite a few gems.
Great job!
This is really remarkable, and frankly more playable than a number of niche ports like this that I've tried - great work!
very cool, try it with other games
Imagine, if someone would start making operating system and its applications that are just kilobytes in size. RAM price crysis would resolve in a day.
Very epic stuff
the Wolfenstein3D-like game in only a few hundred bytes WITH SOUND might be even more impressive even though it's like exploits all the way down
oddly can't find a link to it at the moment
Not sure if this is what you were thinking about, but .kkrieger was 96 kB and looked very impressive when it was released: https://www.pouet.net/prod.php?which=12036
well there have been micro attempts over the years
like this is 512 bytes (half a K)
https://www.pouet.net/prod.php?which=83795
but the one I am thinking about had textured walls and sound
it used some insane levels of packing and exploits to render