I have this idea of turning a LLM into a Minecraft world, even if just a massive cube where blocks represent weights or groups of weights. You can chat with the LLM while simultaneously being able to destroy it slowly.
I have no idea whether this is possible or what the result would be after enough blocks or sections were broken or TNTd, but it would make an interesting art project if at all feasible.
Where are we with scripting Minecraft worlds? I don't mean in a programmatic sense, but in the sense of saying to an AI "make me a worlds with a clearing in a giant forest where skeletons are attacking creepers" and it would make the world?
a world has a seed as well, so when you walked past the generated portion it would start randomly generating from that seed, which wouldn't match the portion that was sculpted
you would have to make the AI search for seeds that generate what you want at the starting point I think
Excellent and (it goes without saying) important work. My only suggestion is to edit a file by… playing Minecraft. Extra points if you make a meaningful edit in survival mode.
Would be nice to see a 256 color BMP rendered!
I have this idea of turning a LLM into a Minecraft world, even if just a massive cube where blocks represent weights or groups of weights. You can chat with the LLM while simultaneously being able to destroy it slowly.
I have no idea whether this is possible or what the result would be after enough blocks or sections were broken or TNTd, but it would make an interesting art project if at all feasible.
This has already been done: https://www.youtube.com/watch?v=VaeI9YgE1o8 :)
Where are we with scripting Minecraft worlds? I don't mean in a programmatic sense, but in the sense of saying to an AI "make me a worlds with a clearing in a giant forest where skeletons are attacking creepers" and it would make the world?
There are mods that affect world generation, so I guess it should be possible to write a mod that exposes that functionality to an AI agent.
a world has a seed as well, so when you walked past the generated portion it would start randomly generating from that seed, which wouldn't match the portion that was sculpted
you would have to make the AI search for seeds that generate what you want at the starting point I think
If the AI could understand the save file format for Minecraft, it could manipulate that
There are methods to do custom generation in of itself, so should be possible for AI to write a mod in the same vein as current world generation mods.
Excellent and (it goes without saying) important work. My only suggestion is to edit a file by… playing Minecraft. Extra points if you make a meaningful edit in survival mode.
Imagine compression :D
I swear i saw a video of something very similar to this a couple years ago.
HACK THE PLANET !!!!